IDA C++ SDK 9.2
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renderer_pos_info_t Struct Reference

Information about a position relative to the renderer. More...

#include <kernwin.hpp>

Public Member Functions

 renderer_pos_info_t ()
 Constructor.
bool operator== (const renderer_pos_info_t &r) const
bool operator!= (const renderer_pos_info_t &r) const

Public Attributes

int node
 the node, or -1 if the current renderer is not a graph renderer.
short cx
 the X coords of the character in the current line.
short cy
 the Y coords of the character.
short sx
 the number of chars that are scrolled (flat mode only)

Detailed Description

Information about a position relative to the renderer.

Constructor & Destructor Documentation

◆ renderer_pos_info_t()

renderer_pos_info_t::renderer_pos_info_t ( )
inline

Constructor.

Member Function Documentation

◆ operator==()

bool renderer_pos_info_t::operator== ( const renderer_pos_info_t & r) const
inline

◆ operator!=()

bool renderer_pos_info_t::operator!= ( const renderer_pos_info_t & r) const
inline

Member Data Documentation

◆ node

int renderer_pos_info_t::node

the node, or -1 if the current renderer is not a graph renderer.

◆ cx

short renderer_pos_info_t::cx

the X coords of the character in the current line.

When in graph mode: X coords of the character in 'node'.
When in flat mode: X coords of the character in the line, w/o
taking scrolling into consideration.

◆ cy

short renderer_pos_info_t::cy

the Y coords of the character.

When in graph mode: Y coords of the character in 'node'.
When in flat mode: Line number, starting from the top.

◆ sx

short renderer_pos_info_t::sx

the number of chars that are scrolled (flat mode only)


The documentation for this struct was generated from the following file: